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Post by paperjunkie on Jan 16, 2008 8:22:04 GMT 2
Hey, I thought I might be asking this question again and here I am. Since no one is even touching the previous thread because it was dealing with "stolen" material, I'll start a new one about a project I working on for a class of mine.
Okay, so I imported a video into the library and separated the video itself and the audio track into two separate symbols. I wanna cut up the audio to make it loop with a different program that I use to edit .mp3s. The problem is that I don't know if it is even at all possible to export sound symbols as an mp3.
I need to be able to do this as soon as possible, so if someone can help me with this, I'd really appreciate it.
Also, just for the record, I was not trying to steal anything in the previous thread, I was trying to extract a loopable music piece for my personal use only. Stealing would have been if I had published it and called it my own.
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Post by viruszero on Jan 16, 2008 19:06:13 GMT 2
...No... not necessarily. Stealing is also just taking without permission regardless of whether or not you actually use it. The part where you use it is where your liable to get caught. (EX- if I stole a dollar from you, whether or not I ever use that dollar doesn't matter, it was still stolen. See what I mean?) And giving credit doesn't absolve you of anything... you still took stuff and used it without permission. I'll now make an important distinction here... those who produce works for money have already been compensated for it, so credit to them is somewhat sufficient but will still count as stealing (unless you actually paid for the right to use their material in which case it's ok because you've already compensated them to use their work.) But to those who produce it because they like to show others stuff and don't get any compensation for their work require permission point blank. (The exception being if they mark it public domain, in which case anyone can use it.)
Credit doesn't equal permission. (And if your caught using without permission you have to abide by the owners wishes in regards to the stolen work... If they request it removed, you are under obligation to remove it. Same for other things they would have you do, but removing it may be the most common.) This is the problem youtube has.
As for your request... It can be done... But I need to know what kind of program your using to tell you if you can do it.
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Post by paperjunkie on Jan 18, 2008 6:51:33 GMT 2
I don't know what you mean by what program I would be using. The only thing I'm using is Flash 8. What I asking for if there is a program to extract the sound of if I can just use flash to do this.
This is in regards to material possessions in which case, it would be stealing because in the I would be missing that dollar. I'm talking about copying data which means no one is missing anything.
Under free use, I am allowed to use it without permission because it was placed in a free domain for anyone to use. No real copyright ever put on it. And honestly, when you put something on the internet with swf catchers and decompilers available for anyone how knows how to use google, expecting everyone who wants to use your material to request permission is a bit ridiculous.
Whenever anything is created, there is potential to make money off it. Wether or not the creator chooses to make money off it or not is up to them, but lets say for example, I would go ahead and make that dicision for them and try to pocket the money for myself. That would be stealing. I would have to compensate for money that they could have lost.
Also "personal use" would mean offline use only. Sorry for being a little testy on the subject. I'm still not over being called a thief from the last time, which is why I've been hesitant to ask for help whenever I needed it. I don't need people jumping on me on top of being frustrated with a problem I can't solve.
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Post by viruszero on Jan 18, 2008 17:48:05 GMT 2
Sorry... But your wrong again. Whenever you create ANYTHING (be it a swf, a jpeg, a text) it is copywritten to you imediately after it is produced. (And this is all the copyright you need to sue someone. Providing you can prove that you created it.) That means you own that <idea/work>, and for anyone to use it they require your permission. Just putting it in the public domain for others to see doesn't mean that it's free to use.
As far as decompilers, they weren't designed for reverse engineering other's work... they were designed for recovering work you'd done that was lost. (IE- you lost the .fla but still had access to the .swf) Thus you could take what you had and get back what you lost.
But as for the distinction between personal and otherwise... if you intend to show anyone else it is then no longer personal use. But even then that doesn't excuse anything.
As for the program I mean... what program are you going to use to put the audio into, to edit?
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Post by paperjunkie on Jan 19, 2008 1:59:44 GMT 2
Our ideas are just gonna keep conflicting, and neither of us are gonna budge on our position so I'll just drop this before it turns ugly.
I think the name of the program I'm going to use to edit sounds is called audacity or something like that. It's freeware that my brother uses for minor sound editing. Mainly just chopping it up. The program just works with mp3s as far as I know. I need to extract the sound from the library as an mp3 before I can do anything about it.
Project was due today =(. I had to turn it in incomplete and that kinda hit hard. It can't be helped for this one, but I'll still wanna know how to do this so that something like this wont happen again.
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